Organizations (e.g. Apple, Google) that maintain a Software Ecosystem must provide and manage mechanisms to attract, engage and retain third-party developers as part of DevRel strategies. In this scenario, there are the involvement of expectations, perceptions and feelings of the developer in his/her interaction with various artifacts and other developers, named, Developer Experience (DX).

Studying the factors that influence DX in the context of ecosystems is important for organizations that need mechanisms to keep developers accountable for productivity, robustness, and niche creation. We identified 20 influence factors related to DX in Mobile Software Ecosystems (MSECO). Such factors can help to…

Awdren Fontão

Researcher in Developer Relations and Mobile Software Ecosystem

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